A War Scepter can spawn with up to 3 individual pal skill bonuses with +1 to +3 each. These bonuses will keep the item normal, and still allow runewords to be created with it.
A superior War Scepter can also spawn with 2 of the following bonuses, +5% to +15% Enhanced Damage, Increase Maximum Durability 10% to 15%, or +1 to +3 to Attack Rating.
Transmute low quality weapon, an Eld Rune, and a Chipped Gem to create normal quality weapon of the same type.
You can add sockets to a War Scepter by giving the item to Larzuk as a quest reward. Larzuk will always add 5 sockets (if the iLevel is high enough), the maximum. You can also add sockets with the following horadric cube recipe. This recipes will not work for low or superior quality items.
Transmute normal weapon, a Ral Rune, an Amn Rune, and a Perfect Amethyst to create a socketed weapon of the same type.
This recipes will add between 1 and 5 sockets to the item. The game will roll a 6 sided dice, if it rolls higher than 5, the maximum amount of sockets is chosen.
Roll | Sockets | Odds |
---|---|---|
1 | 1 socket | 1 in 6 (16.67%) |
2 | 2 socket | 1 in 6 (16.67%) |
3 | 3 socket | 1 in 6 (16.67%) |
4 | 4 socket | 1 in 6 (16.67%) |
5 | 5 socket (max) | 2 in 6 (33.33%) |
6 | 5 socket (max) | 2 in 6 (33.33%) |
The maximum amount of sockets an item can roll with depends on the iLevel of the item. The iLevel is equal to the monster level (mLevel) the item dropped from, the mLevel is equal to the area level (aLevel). Champions will have an mLevel of aLevel+2, Uniques and their minions aLevel+3, and Super Uniques will have a predefined mLevel.
iLvl 0-25 | iLvl 26-40 | iLvl 41 and up |
---|---|---|
3 | 5 | 5 |
Vendor | Min Stock | Max Stock | Max Magic Level |
---|---|---|---|
Ormus | 1 Normal / 1 Magic | 3 Normal / 3 Magic | 1 |
Jamella | 1 Normal / 1 Magic | 2 Normal / 2 Magic | 20 |
Malah | 1 Normal / 1 Magic | 2 Normal / 1 Magic | 20 |
Runeword | Sockets | Allowed Bases | Runes | Level | Stats |
---|---|---|---|---|---|
Malice (original) | 3 Sockets | Melee Weapon | 15 | ||
Holy Thunder (original) | 4 Sockets | Scepter | 21 | ||
King's Grace (original) | 3 Sockets | Sword, Scepter | 25 | ||
Strength (original) | 2 Sockets | Melee Weapon | 25 | ||
Honor (original) | 5 Sockets | Melee Weapon | 27 | ||
Hustle (weapon) (2.6) | 3 Sockets | Weapon | 39 | ||
Lawbringer (1.10) | 3 Sockets | Sword, Hammer, Scepter | 43 | 20% Chance To Cast Level 15 Decrepify On StrikingLevel 16-18 Sanctuary Aura When Equipped (varies)-50% Target DefenseAdds 150-210 Fire DamageAdds 130-180 Cold Damage7% Life Stolen Per Hit ()Slain Monsters Rest In Peace+200-250 Defense Vs. Missile (varies)+10 To Dexterity ()75% Extra Gold From Monsters () | |
Passion (1.10) | 4 Sockets | Weapon | 43 | +25% Increased Attack Speed+160-210% Enhanced Damage (varies)50-80% Bonus To Attack Rating (varies)+75% Damage To Undead ()+50 To Attack Rating Against Undead ()Adds 1-50 Lightning Damage ()+1 To Berserk+1 To ZealHit Blinds Target +10Hit Causes Monster To Flee 25% ()75% Extra Gold From Monsters ()Level 3 Heart of Wolverine (12 Charges) | |
Venom (original) | 3 Sockets | Weapon | 49 | ||
Rift (1.10) | 4 Sockets | Polearm, Scepter | 53 | 20% Chance To Cast Level 16 Tornado On Striking16% Chance To Cast Level 21 Frozen Orb On Attack20% Bonus To Attack Rating ()Adds 160-250 Magic DamageAdds 60-180 Fire Damage+5-10 To All Attributes (varies)+10 To Dexterity ()38% Damage Taken Goes To Mana75% Extra Gold From Monsters ()Level 15 Iron Maiden (40 Charges)Requirements -20% () | |
Call to Arms (1.10) | 5 Sockets | Weapon | 57 | +1 To All Skills+40% Increased Attack Speed+240-290% Enhanced Damage (varies) ()Adds 5-30 Fire Damage ()7% Life Stolen Per Hit ()+2-6 To Battle Command (varies)+1-6 To Battle Orders (varies)+1-4 To Battle Cry (varies)Prevent Monster Heal ()Replenish Life +1230% Better Chance of Getting Magic Items () | |
Fortitude (1.10) | 4 Sockets | Weapon, Armor | 59 | 20% Chance To Cast Level 15 Chilling Armor when Struck+25% Faster Cast Rate+300% Enhanced Damage+200% Enhanced Defense+((8-12)*0.125*Clvl) To Life (Based on Character Level) (varies)All Resistances +25-30 (varies)12% Damage Taken Goes To Mana+1 To Light Radius ()Weapons+9 To Minimum Damage ()+50 To Attack Rating ()20% Deadly Strike ()Hit Causes Monster To Flee 25% ()Armor+15 Defense ()Replenish Life +7 ()+5% To Maximum Lightning Resist ()Damage Reduced By 7 () | |
Wind (1.10) | 2 Sockets | Melee Weapon | 61 | ||
Beast (1.10) | 5 Sockets | Axe, Scepter, Hammer | 63 | Level 9 Fanaticism Aura When Equipped+40% Increased Attack Speed+240-270% Enhanced Damage (varies)20% Chance of Crushing Blow ()25% Chance of Open Wounds ()+3 To Werebear+3 To LycanthropyPrevent Monster Heal ()+25-40 To Strength (varies)+10 To Energy ()+2 To Mana After Each Kill ()Level 13 Summon Grizzly (5 Charges) | |
Eternity (1.10) | 5 Sockets | Melee Weapon | 63 | ||
Fury (original) | 3 Sockets | Melee Weapon | 65 | ||
Phoenix (1.10) | 4 Sockets | Weapon, Any Shield | 65 | 100% Chance To Cast level 40 Blaze When You Level-up40% Chance To Cast Level 22 Firestorm On StrikingLevel 10-15 Redemption Aura When Equipped (varies)+350-400% Enhanced Damage (varies)-28% To Enemy Fire Resistance+350-400 Defense Vs. Missile (varies)+15-21 Fire Absorb (varies)WeaponsIgnore Target's Defense ()14% Mana Stolen Per Hit ()20% Deadly Strike ()Shields+50 To Life ()+5% To Maximum Lightning Resist ()+10% To Maximum Fire Resist () | |
Hand of Justice (1.10) | 4 Sockets | Weapon | 67 | 100% Chance To Cast Level 36 Blaze When You Level-Up100% Chance To Cast Level 48 Meteor When You DieLevel 16 Holy Fire Aura When Equipped+33% Increased Attack Speed+280-330% Enhanced Damage (varies)Ignore Target's Defense-20% To Enemy Fire Resistance7% Life Stolen Per Hit ()20% Deadly Strike ()Hit Blinds Target ()Freezes Target +3 () |
Name | Mindam | Maxdam | Speed | Reqstr | Durability | Level | Max Sockets |
---|---|---|---|---|---|---|---|
Scepter | 6 | 11 | 25 | 50 | 3 | 2 | |
Grand Scepter | 8 | 18 | 10 | 37 | 60 | 15 | 3 |
War Scepter | 10 | 17 | -10 | 55 | 70 | 21 | 5 |
Name | Property | Affix Level | Level Req | Item Types | Rarity | Group |
---|---|---|---|---|---|---|
of Piercing | Ignore Target's Defense | 25 | 18 | staves and rods | magic and rare | 3 |
of Bashing | -25 to -40 to Monster Defense Per Hit | 16 | 12 | melee weapon | magic and rare | 4 |
of Puncturing | -10 to -20 to Monster Defense Per Hit | 6 | 4 | melee weapon | magic and rare | 4 |