List of all runes

What are runes?

Runes are small stones inscribed with magical glyphs that can be inserted into Socketed Items. Runes are different from gems or jewels, not only do they provide an individual bonus when inserted, when inserting the correct amount in the right order, runewords with augmented abilities can be created.

There are 33 runes

el rune

level 11
  • weapon: +50 to Attack Rating, +1 to Light Radius
  • armor/helm: +1 to Light Radius, +15 Defense
  • shield: +1 to Light Radius, +15 Defense

eld rune

level 11
  • weapon: +75% Damage to Undead, +50 to Attack Rating against Undead
  • armor/helm: +7% Blocking
  • shield: Lowers Stamina drain by 15%

tir rune

level 13
  • weapon: +2 to Mana After Each Kill
  • armor/helm: +2 to Mana After Each Kill
  • shield: +2 to Mana After Each Kill

nef rune

level 13
  • weapon: Knockback
  • armor/helm: +30 Defense vs. Missile
  • shield: +30 Defense vs. Missile

eth rune

level 15
  • weapon: -25% Target Defense
  • armor/helm: Regenerate Mana 15%
  • shield: Regenerate Mana 15%

ith rune

level 15
  • weapon: +9 to Maximum Damage
  • armor/helm: 15% Damage Taken Goes to Mana
  • shield: 15% Damage Taken Goes to Mana

tal rune

level 17
  • weapon: +75 Poison damage over 5 seconds
  • armor/helm: Poison Resist +30%
  • shield: Poison Resist +35%

ral rune

level 19
  • weapon: Adds 5-30 Fire Damage
  • armor/helm: Fire Resist +30%
  • shield: Fire Resist +35%

ort rune

level 21
  • weapon: adds 1-50 Lightning Damage
  • armor/helm: Lightning Resist +30%
  • shield: Lightning Resist +35%

thul rune

level 23
  • weapon: adds 3-14 Cold Damage (3 Sec)
  • armor/helm: Cold Resistance +30%
  • shield: Cold Resist +35%

amn rune

+ chipped topaz
level 25
  • weapon: 7% Life Stolen Per Hit
  • armor/helm: Attacker takes damage of 14
  • shield: Attacker takes damage of 14

sol rune

+ chipped amethyst
level 27
  • weapon: +9 to Minimum Damage
  • armor/helm: Damage Reduced by 7
  • shield: Damage Reduced by 7

shael rune

+ chipped sapphire
level 29
  • weapon: +20% Increased Attack Speed
  • armor/helm: +20% Faster Hit Recovery
  • shield: 20% Increased Chance of Blocking

dol rune

+ chipped ruby
level 31
  • weapon: Hit Causes Monster to Flee 25%
  • armor/helm: Replenish Life +7
  • shield: Replenish Life +7

hel rune

+ chipped emerald
level 33
  • weapon: Requirements -20%
  • armor/helm: Requirements -15%
  • shield: Requirements -15%

io rune

+ chipped diamond
level 35
  • weapon: +10 to Vitality
  • armor/helm: +10 to Vitality
  • shield: +10 to Vitality

lum rune

+ flawed topaz
level 37
  • weapon: +10 to Energy
  • armor/helm: +10 to Energy
  • shield: +10 to Energy

ko rune

+ flawed amethyst
level 39
  • weapon: +10 to Dexterity
  • armor/helm: +10 to Dexterity
  • shield: +10 to Dexterity

fal rune

+ flawed sapphire
level 41
  • weapon: +10 to Strength
  • armor/helm: +10 to Strength
  • shield: +10 to Strength

lem rune

+ flawed ruby
level 43
  • weapon: 75% Extra Gold from Monsters
  • armor/helm: 50% Extra Gold from Monsters
  • shield: 50% Extra Gold from Monsters

pul rune

+ flawed emerald
level 45
  • weapon: +75% Damage to Demons, +100 to Attack Rating against Demons
  • armor/helm: +30% Enhanced Defense
  • shield: +30% Enhanced Defense

um rune

+ flawed diamond
level 47
  • weapon: 25% Chance of Open Wounds
  • armor/helm: All Resistances +15
  • shield: All Resistances +20

mal rune

+ topaz
level 49
  • weapon: Prevent Monster Heal
  • armor/helm: Magic Damage Reduced by 7
  • shield: Magic Damage Reduced by 7

ist rune

+ amethyst
level 51
  • weapon: 30% Better Chance of Getting Magic Items
  • armor/helm: 25% Better Chance of Getting Magic Items
  • shield: 25% Better Chance of Getting Magic Items

gul rune

+ sapphire
level 53
  • weapon: 20% Bonus to Attack Rating
  • armor/helm: +5% to Maximum Poison Resist
  • shield: +5% to Maximum Poison Resist

vex rune

+ ruby
level 55
  • weapon: 7% Mana Stolen per Hit
  • armor/helm: +5% to Maximum Fire Resist
  • shield: +5% to Maximum Fire Resist

ohm rune

+ emerald
level 57
  • weapon: +50% Enhanced Damage
  • armor/helm: +5% to Maximum Cold Resist
  • shield: +5% to Maximum Cold Resist

lo rune

+ diamond
level 59
  • weapon: 20% Deadly Strike
  • armor/helm: +5% to Maximum Lightning Resist
  • shield: +5% to Maximum Lightning Resist

sur rune

+ flawless topaz
level 61
  • weapon: Hit Blinds Target
  • armor/helm: Increase Maximum Mana 5%
  • shield: +50 to Mana

ber rune

+ flawless amethyst
level 63
  • weapon: 20% Chance of Crushing Blow
  • armor/helm: Damage Reduced by 8%
  • shield: Damage Reduced by 8%

jah rune

+ flawless sapphire
level 65
  • weapon: Ignore Target's Defense
  • armor/helm: Increase Maximum Life 5%
  • shield: +50 to Life

cham rune

+ flawless ruby
level 67
  • weapon: Freezes target +3
  • armor/helm: Cannot be Frozen
  • shield: Cannot be Frozen

zod rune

+ flawless emerald
level 69
  • weapon: Indestructible
  • armor/helm: Indestructible
  • shield: Indestructible