A Thresher is the elite version of a Scythe.
A superior Thresher can also spawn with 2 of the following bonuses, +5% to +15% Enhanced Damage, Increase Maximum Durability 10% to 15%, or +1 to +3 to Attack Rating.
You can add sockets to a Thresher by giving the item to Larzuk as a quest reward. Larzuk will always add 5 sockets (if the iLevel is high enough), the maximum. You can also add sockets with the following horadric cube recipe. This recipes will not work for low or superior quality items.
Transmute normal weapon, a Ral rune, an Amn rune, and a Perfect Amethyst to create a socketed weapon of the same type.
This recipes will add between 1 and 5 sockets to the item. The game will roll a 6 sided dice, if it rolls higher than 5, the maximum amount of sockets is chosen.
roll | sockets | odds |
---|---|---|
1 | 1 socket | 1 in 6 (16.67%) |
2 | 2 socket | 1 in 6 (16.67%) |
3 | 3 socket | 1 in 6 (16.67%) |
4 | 4 socket | 1 in 6 (16.67%) |
5 | 5 socket (max) | 2 in 6 (33.33%) |
6 | 5 socket (max) | 2 in 6 (33.33%) |
The maximum amount of sockets an item can roll with depends on the iLevel of the item. The iLevel is equal to the monster level (mLevel) the item dropped from, the mLevel is equal to the area level (aLevel). Champions will have an mLevel of aLevel+2, Uniques and their minions aLevel+3, and Super Uniques will have a predefined mLevel.
iLvl 0-25 | iLvl 26-40 | iLvl 41 and up |
---|---|---|
3 | 4 | 5 |
Vendor | Min Stock | Max Stock | Max Magic Level |
---|---|---|---|
Fara | / | 1 Normal / 1 Magic | 20 |
Asheara | 1 Normal / 1 Magic | 1 Normal / 1 Magic | 1 |
Runeword | Sockets | Allowed Bases | Runeword Recipe | Level | Stats |
---|---|---|---|---|---|
Malice | 3 sockets | melee weapon | 15 | ||
Strength | 2 sockets | melee weapon | 25 | ||
Honor | 5 sockets | melee weapon | 27 | ||
Insight | 4 sockets | polearm, staff, missile weapon | 27 | Level 12-17 Meditation Aura When Equipped (varies)+35% Faster Cast Rate+200-260% Enhanced Damage (varies)+9 To Minimum Damage (sol)180-250% Bonus to Attack Rating (varies)Adds 5-30 Fire Damage (ral)+75 Poison Damage Over 5 Seconds (tal)+1-6 To Critical Strike (varies)+5 To All Attributes+2 To Mana After Each Kill (tir)23% Better Chance of Getting Magic Items | |
Hustle (weapon) | 3 sockets | weapon | 39 | ||
Obedience | 5 sockets | polearm, spear | 41 | 30% Chance To Cast Level 21 Enchant When You Kill An Enemy+40% Faster Hit Recovery+370% Enhanced Damage-25% Target Defense (eth)Adds 3-14 Cold Damage (thul)-25% To Enemy Fire Resistance40% Chance of Crushing Blow+200-300 Defense (varies)+10 To Strength (fal)+10 To Dexterity (ko)All Resistances +20-30 (varies)Requirements -20% (hel) | |
Passion | 4 sockets | weapon | 43 | +25% Increased Attack Speed+160-210% Enhanced Damage (varies)50-80% Bonus To Attack Rating (varies)+75% Damage To Undead (eld)+50 To Attack Rating Against Undead (eld)Adds 1-50 Lightning Damage (ort)+1 To Berserk+1 To ZealHit Blinds Target +10Hit Causes Monster To Flee 25% (dol)75% Extra Gold From Monsters (lem)Level 3 Heart of Wolverine (12 Charges) | |
Crescent Moon | 3 sockets | axe, sword, polearm | 47 | 10% Chance To Cast Level 17 Chain Lightning On Striking7% Chance To Cast Level 13 Static Field On Striking+20% Increased Attack Speed (shael)+180-220% Enhanced Damage (varies)Ignore Target's Defense-35% To Enemy Lightning Resistance25% Chance of Open Wounds (um)+9-11 Magic Absorb (varies)+2 To Mana After Each Kill (tir)Level 18 Summon Spirit Wolf (30 Charges) | |
Venom | 3 sockets | weapon | 49 | ||
Rift | 4 sockets | polearm, scepter | 53 | 20% Chance To Cast Level 16 Tornado On Striking16% Chance To Cast Level 21 Frozen Orb On Attack20% Bonus To Attack Rating (gul)Adds 160-250 Magic DamageAdds 60-180 Fire Damage+5-10 To All Attributes (varies)+10 To Dexterity (ko)38% Damage Taken Goes To Mana75% Extra Gold From Monsters (lem)Level 15 Iron Maiden (40 Charges)Requirements -20% (hel) | |
Call to Arms | 5 sockets | weapon | 57 | +1 To All Skills+40% Increased Attack Speed+240-290% Enhanced Damage (varies) (ohm)Adds 5-30 Fire Damage (ral)7% Life Stolen Per Hit (amn)+2-6 To Battle Command (varies)+1-6 To Battle Orders (varies)+1-4 To Battle Cry (varies)Prevent Monster Heal (mal)Replenish Life +1230% Better Chance of Getting Magic Items (ist) | |
Fortitude | 4 sockets | weapon, armor | 59 | 20% Chance To Cast Level 15 Chilling Armor when Struck+25% Faster Cast Rate+300% Enhanced Damage+200% Enhanced Defense+((8-12)*0.125*Clvl) To Life (Based on Character Level) (varies)All Resistances +25-30 (varies)12% Damage Taken Goes To Mana+1 To Light Radius (el)Weapons+9 To Minimum Damage (sol)+50 To Attack Rating (el)20% Deadly Strike (lo)Hit Causes Monster To Flee 25% (dol)Armor+15 Defense (el)Replenish Life +7 (dol)+5% To Maximum Lightning Resist (lo)Damage Reduced By 7 (sol) | |
Wind | 2 sockets | melee weapon | 61 | ||
Eternity | 5 sockets | melee weapon | 63 | ||
Infinity | 4 sockets | polearm, spear | 63 | 50% Chance To Cast Level 20 Chain Lightning When You Kill An EnemyLevel 12 Conviction Aura When Equipped+35% Faster Run/Walk+255-325% Enhanced Damage (varies)-45-55% To Enemy Lightning Resistance (varies)40% Chance of Crushing Blow (ber)Prevent Monster Heal (mal)+(0.5*Clvl) To Vitality (Based on Character Level)30% Better Chance of Getting Magic Items (ist)Level 21 Cyclone Armor (30 Charges) | |
Destruction | 5 sockets | polearm, sword | 65 | 23% Chance To Cast Level 12 Volcano On Striking5% Chance To Cast Level 23 Molten Boulder On Striking100% Chance To Cast level 45 Meteor When You Die15% Chance To Cast Level 22 Nova On Attack+350% Enhanced DamageIgnore Target's Defense (jah)Adds 100-180 Magic Damage7% Mana Stolen Per Hit (vex)20% Chance Of Crushing Blow (ber)20% Deadly Strike (lo)Prevent Monster Heal+10 To Dexterity (ko) | |
Fury | 3 sockets | melee weapon | 65 | ||
Phoenix | 4 sockets | weapon, any shield | 65 | 100% Chance To Cast level 40 Blaze When You Level-up40% Chance To Cast Level 22 Firestorm On StrikingLevel 10-15 Redemption Aura When Equipped (varies)+350-400% Enhanced Damage (varies)-28% To Enemy Fire Resistance+350-400 Defense Vs. Missile (varies)+15-21 Fire Absorb (varies)WeaponsIgnore Target's Defense (jah)14% Mana Stolen Per Hit (vex)20% Deadly Strike (lo)Shields+50 To Life (jah)+5% To Maximum Lightning Resist (lo)+10% To Maximum Fire Resist (vex) | |
Doom | 5 sockets | axe, polearm, hammer | 67 | 5% Chance To Cast Level 18 Volcano On StrikingLevel 12 Holy Freeze Aura When Equipped+2 To All Skills+45% Increased Attack Speed+330-370% Enhanced Damage (varies) (ohm)-40-60% To Enemy Cold Resistance (varies)20% Deadly Strike (lo)25% Chance of Open Wounds (um)Prevent Monster HealFreezes Target +3 (cham)Requirements -20% (hel) | |
Hand of Justice | 4 sockets | weapon | 67 | 100% Chance To Cast Level 36 Blaze When You Level-Up100% Chance To Cast Level 48 Meteor When You DieLevel 16 Holy Fire Aura When Equipped+33% Increased Attack Speed+280-330% Enhanced Damage (varies)Ignore Target's Defense-20% To Enemy Fire Resistance7% Life Stolen Per Hit (amn)20% Deadly Strike (lo)Hit Blinds Target (sur)Freezes Target +3 (cham) | |
Pride | 4 sockets | polearm, spear | 67 | 25% Chance To Cast Level 17 Fire Wall When StruckLevel 16-20 Concentration Aura When Equipped (varies)260-300% Bonus To Attack Rating (varies)+(1*Clvl)% Damage To Demons (Based on Character Level)Adds 50-280 Lightning Damage20% Deadly Strike (lo)Hit Blinds Target (sur)Freezes Target +3 (cham)+10 To Vitality (io)Replenish Life +8(1.875*Clvl)% Extra Gold From Monsters (Based on Character Level) |
name | speed | reqstr | reqdex | durability | level | levelreq | max sockets |
---|---|---|---|---|---|---|---|
Ogre Axe | 195 | 75 | 50 | 60 | 45 | 3 | |
Colossus Voulge | 10 | 210 | 55 | 50 | 64 | 48 | 4 |
Thresher | -10 | 152 | 118 | 65 | 71 | 53 | 5 |
Cryptic Axe | 10 | 165 | 103 | 65 | 79 | 59 | 5 |
Great Poleaxe | 179 | 99 | 55 | 84 | 63 | 6 | |
Giant Thresher | -10 | 188 | 140 | 55 | 85 | 66 | 6 |
name | property | affix level | level req | item types | rarity | group |
---|---|---|---|---|---|---|
of Bashing | -25 to -40 to Monster Defense Per Hit | 16 | 12 | melee weapon | magic and rare | 4 |
of Puncturing | -10 to -20 to Monster Defense Per Hit | 6 | 4 | melee weapon | magic and rare | 4 |
of Readiness | +10% Increased Attack Speed | 1 | 1 | weapon, gloves | magic and rare | 6 |