Conviction Aura

Conviction
ClassPaladin
Skill TreeOffensive Auras
Required Level30
TypeAura
Usable In Town
Prerequisites

Conviction is a Paladin aura from the Offensive Auras tree, available from character level 30. It first needs a point in SanctuarySanctuary.

when active, aura reduces the defenses and resistances of nearby enemies.

Conviction Skill Progression

Values without synergies. Type a level up to 99 in the last row to preview it.

Conviction stats per skill level
LevelRadiusResist AllDefense
113.33 yards-30%-49%
213.33 yards-35%-56%
313.33 yards-40%-61%
413.33 yards-45%-66%
513.33 yards-50%-70%
613.33 yards-55%-73%
713.33 yards-60%-75%
813.33 yards-65%-77%
913.33 yards-70%-79%
1013.33 yards-75%-80%
1113.33 yards-80%-82%
1213.33 yards-85%-83%
1313.33 yards-90%-85%
1413.33 yards-95%-86%
1513.33 yards-100%-86%
1613.33 yards-105%-88%
1713.33 yards-110%-88%
1813.33 yards-115%-89%
1913.33 yards-120%-89%
2013.33 yards-125%-90%
13.33 yards-130%-91%

Conviction Against Immune Monsters

Conviction lowers fire, cold and lightning resistance, but against an immune monster (resistance of 100% or more) only a fifth of it applies. The immunity breaks once the resistance drops below 100%: level 20 Conviction (-125%) takes a monster with 120% fire resistance down by only 25%, to 95%. It stops at -150% (level 25), which breaks immunities up to 129%. Monsters that aren't immune get the full reduction. Only a fifth also applies after a Sunder Charm has broken the immunity.

Conviction against immunities
Skill level151012 (Infinity)1520
Resistance reduction-30%-50%-75%-85%-100%-125%
Against an immune monster-6%-10%-15%-17%-20%-25%
Breaks immunities up to105%109%114%116%119%124%

Other Paladin Skills

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