Conviction Aura
| Class | Paladin |
| Skill Tree | Offensive Auras |
| Required Level | 30 |
| Type | Aura |
| Usable In Town | |
| Prerequisites | |
Conviction Skill Progression
Values without synergies. Type a level up to 99 in the last row to preview it.
| Level | Radius | Resist All | Defense |
|---|---|---|---|
| 1 | 13.33 yards | -30% | -49% |
| 2 | 13.33 yards | -35% | -56% |
| 3 | 13.33 yards | -40% | -61% |
| 4 | 13.33 yards | -45% | -66% |
| 5 | 13.33 yards | -50% | -70% |
| 6 | 13.33 yards | -55% | -73% |
| 7 | 13.33 yards | -60% | -75% |
| 8 | 13.33 yards | -65% | -77% |
| 9 | 13.33 yards | -70% | -79% |
| 10 | 13.33 yards | -75% | -80% |
| 11 | 13.33 yards | -80% | -82% |
| 12 | 13.33 yards | -85% | -83% |
| 13 | 13.33 yards | -90% | -85% |
| 14 | 13.33 yards | -95% | -86% |
| 15 | 13.33 yards | -100% | -86% |
| 16 | 13.33 yards | -105% | -88% |
| 17 | 13.33 yards | -110% | -88% |
| 18 | 13.33 yards | -115% | -89% |
| 19 | 13.33 yards | -120% | -89% |
| 20 | 13.33 yards | -125% | -90% |
| 13.33 yards | -130% | -91% |
Conviction Against Immune Monsters
Conviction lowers fire, cold and lightning resistance, but against an immune monster (resistance of 100% or more) only a fifth of it applies. The immunity breaks once the resistance drops below 100%: level 20 Conviction (-125%) takes a monster with 120% fire resistance down by only 25%, to 95%. It stops at -150% (level 25), which breaks immunities up to 129%. Monsters that aren't immune get the full reduction. Only a fifth also applies after a Sunder Charm has broken the immunity.
| Skill level | 1 | 5 | 10 | 12 (Infinity) | 15 | 20 |
| Resistance reduction | -30% | -50% | -75% | -85% | -100% | -125% |
| Against an immune monster | -6% | -10% | -15% | -17% | -20% | -25% |
| Breaks immunities up to | 105% | 109% | 114% | 116% | 119% | 124% |