Conviction Aura
| Class | Paladin |
| Skill Tree | Offensive Auras |
| Required Level | 30 |
| Type | Aura |
| Usable In Town | |
| Prerequisites | |
Conviction Skill Progression
The table below lists the values Conviction has at every skill level, before any bonuses from gear or synergies are applied. The highlighted row at the bottom previews any level up to 99, since +skills gear can push a skill well past 20.
| Level | Radius | Resist All | Defense |
|---|---|---|---|
| 1 | 13.33 yards | -30% | -49% |
| 2 | 13.33 yards | -35% | -56% |
| 3 | 13.33 yards | -40% | -61% |
| 4 | 13.33 yards | -45% | -66% |
| 5 | 13.33 yards | -50% | -70% |
| 6 | 13.33 yards | -55% | -73% |
| 7 | 13.33 yards | -60% | -75% |
| 8 | 13.33 yards | -65% | -77% |
| 9 | 13.33 yards | -70% | -79% |
| 10 | 13.33 yards | -75% | -80% |
| 11 | 13.33 yards | -80% | -82% |
| 12 | 13.33 yards | -85% | -83% |
| 13 | 13.33 yards | -90% | -85% |
| 14 | 13.33 yards | -95% | -86% |
| 15 | 13.33 yards | -100% | -86% |
| 16 | 13.33 yards | -105% | -88% |
| 17 | 13.33 yards | -110% | -88% |
| 18 | 13.33 yards | -115% | -89% |
| 19 | 13.33 yards | -120% | -89% |
| 20 | 13.33 yards | -125% | -90% |
| 13.33 yards | -130% | -91% |
Conviction Against Immune Monsters
Conviction lowers fire, cold and lightning resistance, but against an immune monster (resistance of 100% or more) only a fifth of it applies. The immunity breaks once the resistance drops below 100%: level 20 Conviction (-125%) takes a monster with 120% fire resistance down by only 25%, to 95%. It stops at -150% (level 25), which breaks immunities up to 129%. Monsters that aren't immune get the full reduction. Only a fifth also applies after a Sunder Charm has broken the immunity.
| Skill level | 1 | 5 | 10 | 12 (Infinity) | 15 | 20 |
| Resistance reduction | -30% | -50% | -75% | -85% | -100% | -125% |
| Against an immune monster | -6% | -10% | -15% | -17% | -20% | -25% |
| Breaks immunities up to | 105% | 109% | 114% | 116% | 119% | 124% |