How to make Armor Runewords
Armor Runeword bases are usually picked based on the defense and the required strength. Elite light armor is often chosen because of the lower strength requirement and because they don't lower the run speed.
Use the advanced search to find specific runewords based on its properties. Use the runeword calculator to find out which runewords you can make with the runes you own.
2 Socket Armor Runewords
3 Socket Armor Runewords
Runeword | Allowed Bases | Runes | Level | Stats | |
---|---|---|---|---|---|
Peace (1.11) | Armor | 29 | |||
Myth (1.11) | Armor | 33 | |||
Hustle (armor) (2.6) | Armor | 39 | |||
Lionheart (original) | Armor | 41 | |||
Treachery (1.11) | Armor | 43 | |||
Wealth (original) | Armor | 43 | |||
Enlightenment (1.11) | Armor | 45 | |||
Bone (1.11) | Armor | 47 | |||
Duress (1.10) | Armor | 47 | |||
Gloom (1.10) | Armor | 47 | |||
Rain (1.11) | Armor | 49 | |||
Principle (1.11) | Armor | 53 | |||
Dragon (1.10) | Armor, Any Shield | 61 | 20% Chance to Cast Level 18 Venom When Struck12% Chance To Cast Level 15 Hydra On StrikingLevel 14 Holy Fire Aura When Equipped+360 Defense+230 Defense Vs. Missile+3-5 To All Attributes (varies)+(0.375*Clvl) To Strength (Based on Character Level)+5% To Maximum Lightning Resist ()Damage Reduced by 7 ()ArmorIncrease Maximum Mana 5% ()Shields+50 To Mana () | ||
Enigma (1.10) | Armor | 65 | +2 To All Skills+45% Faster Run/Walk+1 To Teleport+750-775 Defense (varies)+(0.75*Clvl) To Strength (Based On Character Level)Increase Maximum Life 5% ()Damage Reduced By 8% ()+14 Life After Each Kill15% Damage Taken Goes To Mana ()(1*Clvl)% Better Chance of Getting Magic Items (Based On Character Level) |
4 Socket Armor Runewords
Runeword | Allowed Bases | Runes | Level | Stats |
---|---|---|---|---|
Stone (1.10) | Armor | 47 | ||
Fortitude (1.10) | Weapon, Armor | 59 | 20% Chance To Cast Level 15 Chilling Armor when Struck+25% Faster Cast Rate+300% Enhanced Damage+200% Enhanced Defense+((8-12)*0.125*Clvl) To Life (Based on Character Level) (varies)All Resistances +25-30 (varies)12% Damage Taken Goes To Mana+1 To Light Radius ()Weapons+9 To Minimum Damage ()+50 To Attack Rating ()20% Deadly Strike ()Hit Causes Monster To Flee 25% ()Armor+15 Defense ()Replenish Life +7 ()+5% To Maximum Lightning Resist ()Damage Reduced By 7 () | |
Bramble (1.10) | Armor | 61 | ||
Chains of Honor (1.10) | Armor | 63 |