Skeleton Mastery
| Class | Necromancer |
| Skill Tree | Summoning Skills |
| Required Level | 1 |
| Type | Passive |
| Prerequisites | |
Skeleton Mastery is a Necromancer passive skill from the Summoning Skills tree, available from character level 1. It first needs a point in
Raise Skeleton.
passive - increases life and damage of raised skeletons and revived creatures.
Skeleton Mastery Skill Progression
The table below lists the values Skeleton Mastery has at every skill level, before any bonuses from gear or synergies are applied. The highlighted row at the bottom previews any level up to 99, since +skills gear can push a skill well past 20.
| Level | Monsters Damage | Monsters Life | Magi | Magi Life | Skeletons Damage | Skeletons Life |
|---|---|---|---|---|---|---|
| 1 | +10% | +5% | Improved Missile Damage | +8 | +2 | +8 |
| 2 | +20% | +10% | Improved Missile Damage | +16 | +4 | +16 |
| 3 | +30% | +15% | Improved Missile Damage | +24 | +6 | +24 |
| 4 | +40% | +20% | Improved Missile Damage | +32 | +8 | +32 |
| 5 | +50% | +25% | Improved Missile Damage | +40 | +10 | +40 |
| 6 | +60% | +30% | Improved Missile Damage | +48 | +12 | +48 |
| 7 | +70% | +35% | Improved Missile Damage | +56 | +14 | +56 |
| 8 | +80% | +40% | Improved Missile Damage | +64 | +16 | +64 |
| 9 | +90% | +45% | Improved Missile Damage | +72 | +18 | +72 |
| 10 | +100% | +50% | Improved Missile Damage | +80 | +20 | +80 |
| 11 | +110% | +55% | Improved Missile Damage | +88 | +22 | +88 |
| 12 | +120% | +60% | Improved Missile Damage | +96 | +24 | +96 |
| 13 | +130% | +65% | Improved Missile Damage | +104 | +26 | +104 |
| 14 | +140% | +70% | Improved Missile Damage | +112 | +28 | +112 |
| 15 | +150% | +75% | Improved Missile Damage | +120 | +30 | +120 |
| 16 | +160% | +80% | Improved Missile Damage | +128 | +32 | +128 |
| 17 | +170% | +85% | Improved Missile Damage | +136 | +34 | +136 |
| 18 | +180% | +90% | Improved Missile Damage | +144 | +36 | +144 |
| 19 | +190% | +95% | Improved Missile Damage | +152 | +38 | +152 |
| 20 | +200% | +100% | Improved Missile Damage | +160 | +40 | +160 |
| +210% | +105% | Improved Missile Damage | +168 | +42 | +168 |