Amplify Damage
| Class | Necromancer |
| Skill Tree | Curses |
| Required Level | 1 |
| Type | Active |
| Speed Scales With | Faster Cast Rate |
| Prerequisites | – |
Amplify Damage is a Necromancer skill from the Curses tree, available from character level 1.
curses a group of enemies, increasing the non-magic damage they receive.
Amplify Damage Skill Progression
The table below lists the values Amplify Damage has at every skill level, before any bonuses from gear or synergies are applied. The highlighted row at the bottom previews any level up to 99, since +skills gear can push a skill well past 20.
| Level | Duration | Radius | Mana Cost | Damage Taken |
|---|---|---|---|---|
| 1 | 8 seconds | 2 yards | 4 | +100% |
| 2 | 11 seconds | 2.67 yards | 4 | +100% |
| 3 | 14 seconds | 3.33 yards | 4 | +100% |
| 4 | 17 seconds | 4 yards | 4 | +100% |
| 5 | 20 seconds | 4.67 yards | 4 | +100% |
| 6 | 23 seconds | 5.33 yards | 4 | +100% |
| 7 | 26 seconds | 6 yards | 4 | +100% |
| 8 | 29 seconds | 6.67 yards | 4 | +100% |
| 9 | 32 seconds | 7.33 yards | 4 | +100% |
| 10 | 35 seconds | 8 yards | 4 | +100% |
| 11 | 38 seconds | 8.67 yards | 4 | +100% |
| 12 | 41 seconds | 9.33 yards | 4 | +100% |
| 13 | 44 seconds | 10 yards | 4 | +100% |
| 14 | 47 seconds | 10.67 yards | 4 | +100% |
| 15 | 50 seconds | 11.33 yards | 4 | +100% |
| 16 | 53 seconds | 12 yards | 4 | +100% |
| 17 | 56 seconds | 12.67 yards | 4 | +100% |
| 18 | 59 seconds | 13.33 yards | 4 | +100% |
| 19 | 62 seconds | 14 yards | 4 | +100% |
| 20 | 65 seconds | 14.67 yards | 4 | +100% |
| 68 seconds | 15.33 yards | 4 | +100% |
Amplify Damage Against Immune Monsters
Amplify Damage lowers physical resistance by 100% at every level. Against a physical immune monster (100% or more) only a fifth of it applies, -20%, so Amplify Damage breaks physical immunity up to 119%. Once a Sunder Charm has broken the immunity, the full -100% applies, where Conviction and Lower Resist stay at a fifth (the game's states.txt marks the curse sunderfull).
Items that grant Amplify Damage
Items That Can Cast Amplify Damage
These items can trigger Amplify Damage on their own, without spending a point in it or holding it ready.
The Gavel of Pain– 5% chance to cast level 1 Amplify Damage on striking
The Vile Husk– 6% chance to cast level 1 Amplify Damage on striking- – 2% chance to cast level 5 Amplify Damage on striking
The Cranium Basher– 4% chance to cast level 1 Amplify Damage on striking
Atma's Scarab– 5% chance to cast level 2 Amplify Damage on striking
Lacerator– 33% chance to cast level 3 Amplify Damage on striking
Dreadfang– 33% chance to cast level 3 Amplify Damage on striking
Brand– 35% chance to cast level 14 Amplify Damage when struck
Monster Skills based on Amplify Damage
Monsters that cast Amplify Damage itself, at a skill level of their own.
Amplify Damage (Amplify Damage itself), used by Siren, Vile Witch, Stygian Fury, Blood Witch and Hell Witch