Amplify Damage
| Class | Necromancer |
| Skill Tree | Curses |
| Required Level | 1 |
| Type | Active |
| Speed Scales With | Faster Cast Rate |
| Prerequisites | – |
Amplify Damage is a Necromancer skill from the Curses tree, available from character level 1.
curses a group of enemies, increasing the non-magic damage they receive.
Amplify Damage Skill Progression
Values without synergies. Type a level up to 99 in the last row to preview it.
| Level | Duration | Radius | Mana Cost | Damage Taken |
|---|---|---|---|---|
| 1 | 8 seconds | 2 yards | 4 | +100% |
| 2 | 11 seconds | 2.67 yards | 4 | +100% |
| 3 | 14 seconds | 3.33 yards | 4 | +100% |
| 4 | 17 seconds | 4 yards | 4 | +100% |
| 5 | 20 seconds | 4.67 yards | 4 | +100% |
| 6 | 23 seconds | 5.33 yards | 4 | +100% |
| 7 | 26 seconds | 6 yards | 4 | +100% |
| 8 | 29 seconds | 6.67 yards | 4 | +100% |
| 9 | 32 seconds | 7.33 yards | 4 | +100% |
| 10 | 35 seconds | 8 yards | 4 | +100% |
| 11 | 38 seconds | 8.67 yards | 4 | +100% |
| 12 | 41 seconds | 9.33 yards | 4 | +100% |
| 13 | 44 seconds | 10 yards | 4 | +100% |
| 14 | 47 seconds | 10.67 yards | 4 | +100% |
| 15 | 50 seconds | 11.33 yards | 4 | +100% |
| 16 | 53 seconds | 12 yards | 4 | +100% |
| 17 | 56 seconds | 12.67 yards | 4 | +100% |
| 18 | 59 seconds | 13.33 yards | 4 | +100% |
| 19 | 62 seconds | 14 yards | 4 | +100% |
| 20 | 65 seconds | 14.67 yards | 4 | +100% |
| 68 seconds | 15.33 yards | 4 | +100% |
Amplify Damage Against Immune Monsters
Amplify Damage lowers physical resistance by 100% at every level. Against a physical immune monster (100% or more) only a fifth of it applies, -20%, so Amplify Damage breaks physical immunity up to 119%. Once a Sunder Charm has broken the immunity, the full -100% applies, where Conviction and Lower Resist stay at a fifth (the game's states.txt marks the curse sunderfull).
Items that grant Amplify Damage
Items That Can Cast Amplify Damage
These items can trigger Amplify Damage on their own, without spending a point in it or holding it ready.
- – 4% chance to cast level 1 Amplify Damage on striking
The Gavel of Pain– 5% chance to cast level 1 Amplify Damage on striking
The Vile Husk– 6% chance to cast level 1 Amplify Damage on striking- – 2% chance to cast level 5 Amplify Damage on striking
The Cranium Basher– 4% chance to cast level 1 Amplify Damage on striking
Atma's Scarab– 5% chance to cast level 2 Amplify Damage on striking
Executioner's Justice– 25% chance to cast level 13 Amplify Damage when you kill an enemy
Lacerator– 33% chance to cast level 3 Amplify Damage on striking
Dreadfang– 33% chance to cast level 3 Amplify Damage on striking
Brand– 35% chance to cast level 14 Amplify Damage when struck
Monster Skills based on Amplify Damage
Monsters that cast Amplify Damage itself, at a skill level of their own.
Amplify Damage (Amplify Damage itself), used by Siren, Vile Witch, Stygian Fury, Blood Witch and Hell Witch