Amplify Damage

Amplify Damage
ClassNecromancer
Skill TreeCurses
Required Level1
TypeActive
Speed Scales WithFaster Cast Rate
Prerequisites–

Amplify Damage is a Necromancer skill from the Curses tree, available from character level 1.

curses a group of enemies, increasing the non-magic damage they receive.

Amplify Damage Skill Progression

The table below lists the values Amplify Damage has at every skill level, before any bonuses from gear or synergies are applied. The highlighted row at the bottom previews any level up to 99, since +skills gear can push a skill well past 20.

Amplify Damage stats per skill level
LevelDurationRadiusMana CostDamage Taken
18 seconds2 yards4+100%
211 seconds2.67 yards4+100%
314 seconds3.33 yards4+100%
417 seconds4 yards4+100%
520 seconds4.67 yards4+100%
623 seconds5.33 yards4+100%
726 seconds6 yards4+100%
829 seconds6.67 yards4+100%
932 seconds7.33 yards4+100%
1035 seconds8 yards4+100%
1138 seconds8.67 yards4+100%
1241 seconds9.33 yards4+100%
1344 seconds10 yards4+100%
1447 seconds10.67 yards4+100%
1550 seconds11.33 yards4+100%
1653 seconds12 yards4+100%
1756 seconds12.67 yards4+100%
1859 seconds13.33 yards4+100%
1962 seconds14 yards4+100%
2065 seconds14.67 yards4+100%
68 seconds15.33 yards4+100%

Items That Can Cast Amplify Damage

These items can trigger Amplify Damage on their own, without spending a point in it or holding it ready.

  • Martel de FerThe Gavel of Pain– 5% chance to cast level 1 Amplify Damage on striking
  • Tusk SwordThe Vile Husk– 6% chance to cast level 1 Amplify Damage on striking
  • – 2% chance to cast level 5 Amplify Damage on striking
  • Thunder MaulThe Cranium Basher– 4% chance to cast level 1 Amplify Damage on striking
  • AmuletAtma's Scarab– 5% chance to cast level 2 Amplify Damage on striking
  • Winged AxeLacerator– 33% chance to cast level 3 Amplify Damage on striking
  • Legend SwordDreadfang– 33% chance to cast level 3 Amplify Damage on striking
  • BrandBrand– 35% chance to cast level 14 Amplify Damage when struck

Other Necromancer Skills