Revive
| Class | Necromancer |
| Skill Tree | Summoning Skills |
| Required Level | 30 |
| Type | Active |
| Damage Type | |
| Speed Scales With | Faster Cast Rate |
| Prerequisites | |
Revive is a Necromancer skill from the Summoning Skills tree, available from character level 30. It first needs a point in
Raise Skeletal Mage and
Iron Golem.
returns a monster to life to fight by your side.
Revive Synergies
Revive Skill Progression
The table below lists the values Revive has at every skill level, before any bonuses from gear or synergies are applied. The highlighted row at the bottom previews any level up to 99, since +skills gear can push a skill well past 20.
| Level | Monsters | Mana Cost | Duration | Life |
|---|---|---|---|---|
| 1 | 1 | 45 | 180 seconds | +200% |
| 2 | 2 | 45 | 180 seconds | +200% |
| 3 | 3 | 45 | 180 seconds | +200% |
| 4 | 4 | 45 | 180 seconds | +200% |
| 5 | 5 | 45 | 180 seconds | +200% |
| 6 | 6 | 45 | 180 seconds | +200% |
| 7 | 7 | 45 | 180 seconds | +200% |
| 8 | 8 | 45 | 180 seconds | +200% |
| 9 | 9 | 45 | 180 seconds | +200% |
| 10 | 10 | 45 | 180 seconds | +200% |
| 11 | 11 | 45 | 180 seconds | +200% |
| 12 | 12 | 45 | 180 seconds | +200% |
| 13 | 13 | 45 | 180 seconds | +200% |
| 14 | 14 | 45 | 180 seconds | +200% |
| 15 | 15 | 45 | 180 seconds | +200% |
| 16 | 16 | 45 | 180 seconds | +200% |
| 17 | 17 | 45 | 180 seconds | +200% |
| 18 | 18 | 45 | 180 seconds | +200% |
| 19 | 19 | 45 | 180 seconds | +200% |
| 20 | 20 | 45 | 180 seconds | +200% |
| 21 | 45 | 180 seconds | +200% |