Terror
| Class | Necromancer |
| Skill Tree | Curses |
| Required Level | 12 |
| Type | Active |
| Speed Scales With | Faster Cast Rate |
| Prerequisites | |
Terror is a Necromancer skill from the Curses tree, available from character level 12. It first needs a point in
Weaken.
curses a group of monsters, causing them to flee in terror.
Terror Skill Progression
The table below lists the values Terror has at every skill level, before any bonuses from gear or synergies are applied. The highlighted row at the bottom previews any level up to 99, since +skills gear can push a skill well past 20.
| Level | Duration | Mana Cost | Radius |
|---|---|---|---|
| 1 | 8 seconds | 7 | 2.67 yards |
| 2 | 9 seconds | 7 | 2.67 yards |
| 3 | 10 seconds | 7 | 2.67 yards |
| 4 | 11 seconds | 7 | 2.67 yards |
| 5 | 12 seconds | 7 | 2.67 yards |
| 6 | 13 seconds | 7 | 2.67 yards |
| 7 | 14 seconds | 7 | 2.67 yards |
| 8 | 15 seconds | 7 | 2.67 yards |
| 9 | 16 seconds | 7 | 2.67 yards |
| 10 | 17 seconds | 7 | 2.67 yards |
| 11 | 18 seconds | 7 | 2.67 yards |
| 12 | 19 seconds | 7 | 2.67 yards |
| 13 | 20 seconds | 7 | 2.67 yards |
| 14 | 21 seconds | 7 | 2.67 yards |
| 15 | 22 seconds | 7 | 2.67 yards |
| 16 | 23 seconds | 7 | 2.67 yards |
| 17 | 24 seconds | 7 | 2.67 yards |
| 18 | 25 seconds | 7 | 2.67 yards |
| 19 | 26 seconds | 7 | 2.67 yards |
| 20 | 27 seconds | 7 | 2.67 yards |
| 28 seconds | 7 | 2.67 yards |