Terror
| Class | Necromancer |
| Skill Tree | Curses |
| Required Level | 12 |
| Type | Active |
| Speed Scales With | Faster Cast Rate |
| Prerequisites | |
Terror is a Necromancer skill from the Curses tree, available from character level 12. It first needs a point in
Weaken.
curses a group of monsters, causing them to flee in terror.
Terror Skill Progression
Values without synergies. Type a level up to 99 in the last row to preview it.
| Level | Duration | Mana Cost | Radius |
|---|---|---|---|
| 1 | 8 seconds | 7 | 2.67 yards |
| 2 | 9 seconds | 7 | 2.67 yards |
| 3 | 10 seconds | 7 | 2.67 yards |
| 4 | 11 seconds | 7 | 2.67 yards |
| 5 | 12 seconds | 7 | 2.67 yards |
| 6 | 13 seconds | 7 | 2.67 yards |
| 7 | 14 seconds | 7 | 2.67 yards |
| 8 | 15 seconds | 7 | 2.67 yards |
| 9 | 16 seconds | 7 | 2.67 yards |
| 10 | 17 seconds | 7 | 2.67 yards |
| 11 | 18 seconds | 7 | 2.67 yards |
| 12 | 19 seconds | 7 | 2.67 yards |
| 13 | 20 seconds | 7 | 2.67 yards |
| 14 | 21 seconds | 7 | 2.67 yards |
| 15 | 22 seconds | 7 | 2.67 yards |
| 16 | 23 seconds | 7 | 2.67 yards |
| 17 | 24 seconds | 7 | 2.67 yards |
| 18 | 25 seconds | 7 | 2.67 yards |
| 19 | 26 seconds | 7 | 2.67 yards |
| 20 | 27 seconds | 7 | 2.67 yards |
| 28 seconds | 7 | 2.67 yards |