A Doom Knight is an undead of the Doom Knight type. A Doom Knight always spawns in groups of 2 to 3. It is first encountered in Outer Steppes.
Level | 24 | 56 | 82 |
Type | Doom Knight | ||
Classification | undead | ||
Spawn group size | 2 - 3 | ||
Masters | |||
Minions | none | ||
Minion group size | n/a | ||
Super Uniques | n/a |
Fire | Cold | Lightning | Poison | Physical | Magic | |
---|---|---|---|---|---|---|
Normal | 80 | 20 | 20 | 40 | ||
Nightmare | 100 | 20 | 20 | 40 | ||
Hell | 110 | 20 | 20 | 50 | 33 |
Level | Min HP | Max HP | Defense | XP | Drain Effectiveness | Chill Effectiveness | Block Chance | |
---|---|---|---|---|---|---|---|---|
Normal | 24 | 12314 | 16262 | 15408 | 48729 | 100 | -50 | 24 |
Nightmare | 56 | 144960 | 181200 | 75095 | 947700 | 75 | -33 | 24 |
Hell | 82 | 525360 | 656700 | 156170 | 4711800 | 33 | -25 | 24 |
Min Damage | Max Damage | Attack Rating | Effect | % Effect will occur | Effect Damage | |
---|---|---|---|---|---|---|
Normal | 1104 | 2416 | 1472 | Fire, Lightning, Magic, Cold, or Poison damage | 60% | 496-992 |
Nightmare | 3290 | 7050 | 8460 | Fire, Lightning, Magic, Cold, or Poison damage | 60% | 1410-2820 |
Hell | 6510 | 13950 | 16740 | Fire, Lightning, Magic, Cold, or Poison damage | 60% | 2790-5580 |
Min Damage | Max Damage | Attack Rating | Effect | % Effect will occur | Effect Damage | |
---|---|---|---|---|---|---|
Normal | - | - | - | - | - | - |
Nightmare | - | - | - | - | - | - |
Hell | - | - | - | - | - | - |