
Arcane Sanctuary
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| Quests | |
| Requirement | The Tainted Sun Complete |
| Waypoint | yes |
| Act | 2 |
| Chests | up to three super chests at the end of each branch without the Summoner (up to nine a run) |
| Shrines | yes |
| Wells | no |
| Monster types | 3 picked per game |
The Arcane Sanctuary is an Act 2 floating labyrinth reached through a portal at the end of Palace Cellar Level 3. Reading Horazon's Journal opens a red portal to the Canyon of the Magi.
Arcane Sanctuary belongs to the terror zone Arcane Sanctuary, Harem and Palace Cellar. When it is terrorized in Hell, its monsters are 2 levels above your character, up to level 96, and give 25% more experience.
Arcane Sanctuary has up to three super chests at the end of each branch without the Summoner (up to nine a run). A super chest looks like a normal chest and always spawns on the same tiles. It ignores treasure classes and magic find: a 16-bit seed picks one of 65,536 fixed drop patterns, with a separate set for locked chests. Drops are all magic (95%) or all rare (5%), and some patterns contain high runes. See Lower Kurast super chests.
Monsters
| Base | Mon | Champ | Uniq | Max |
|---|---|---|---|---|
| Crystal Sword | 3 | 3 | 3 | 6 |
| Flail | 3 | 3 | 3 | 5 |
| Military Pick | 4 | 4 | 4 | 6 |
| Targe | 3 | 3 | 3 | 4 |
| Rondache | 3 | 3 | 3 | 4 |
| Heraldic Shield | 3 | 3 | 3 | 4 |
| Voulge | 3 | 3 | 3 | 4 |
| Scythe | 3 | 3 | 3 | 5 |
| Poleaxe | – | 3 | 3 | 5 |
| Base | Mon | Champ | Uniq | Max |
|---|---|---|---|---|
| Bec-de-Corbin | – | – | 6 | 6 |
