Patch 2.4 Balance Changes
DIABLO II: RESURRECTED PATCH 2.4 BALANCE PTR
Patch 2.4 PTR (PC-only) will be available starting Tuesday, January 25, PST! This patch will focus mostly on balances, balancing classes, mercenaries, and set items. This patch also brings us 7 brand new runewords, check them out below!
From the Blizzard post
An overview of the 7 new runewords
Runeword | Sockets | Allowed Bases | Runeword Recipe | Level | Stats |
---|---|---|---|---|---|
Flickering Flame | 3 sockets | helm | 55 | ||
Mist | 5 sockets | missile weapon | 67 | Level 8-12 Concentration Aura When Equipped (varies)+3 to All Skills+20% Increased Attack Speed (shael)+100% Piercing Attack+325-375% Enhanced Damage (varies)+9 to Maximum Damage (ith)20% Bonus to Attack Rating (gul)Adds 3-14 Cold Damage (thul)Freezes Target +3 (cham)+24 to VitalityAll Resistances +40 | |
Obsession | 6 sockets | staff | 69 | Indestructible (zod)24% Chance to cast level 10 Weaken when struck+4 To All Skills+65% Faster Cast Rate+60% Faster Hit RecoveryKnockback (nef)+10 To Vitality (io)+10 To Energy (lum)Increase Maximum Life 15-25% (varies)Regenerate Mana 15-30% (varies)All Resistances +60-70 (varies)75% Extra Gold from Monsters (lem)30% Better Chance of Getting Magic Items (ist) | |
Pattern | 3 sockets | hand to hand | 23 | ||
Plague | 3 sockets | sword, knife, hand to hand | 67 | 25% Chance to Cast Level 15 Poison Nova On Striking20% Chance to Cast Level 12 Lower Resist When StruckLevel 13-17 Cleansing Aura When Equipped (varies)+1-2 All Skills+20% Increased Attack Speed (shael)+220-320% Enhanced Damage (varies)-23% To Enemy Poison Resistance0.3% (0-29.7) Deadly Strike (Based on Character Level)25% Chance of Open Wounds (um)Freezes Target +3 (cham) | |
Unbending Will | 6 sockets | sword | 41 | 18% Chance To Cast Level 18 Taunt On Striking+3 to Combat Skills (Barbarian Only)+20-30% Increased Attack Speed (varies)+300-350% Enhanced Damage+9 to Maximum Damage (ith)+50 to Attack Rating (el)+75 Damage to Undead+50 to Attack Rating Against Undead (eld)8-10% Life Stolen Per Hit (varies)Prevent Monster Heal+10 to Strength (fal)+10 to Vitality (io)Damage Reduced By 8+1 to Light Radius (el)Requirements -20% (hel) | |
Wisdom | 3 sockets | helm | 45 |
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