Patch 2.4 Balance Changes

Patch 2.4 Balance Changes

DIABLO II: RESURRECTED PATCH 2.4 BALANCE PTR

Patch 2.4 PTR (PC-only) will be available starting Tuesday, January 25, PST! This patch will focus mostly on balances, balancing classes, mercenaries, and set items. This patch also brings us 7 brand new runewords, check them out below!

Read the full patch notes here

From the Blizzard post

PTR FOCUS & DETAILS

We’re ecstatic to make balance changes that will improve the viability of each class while retaining the class fantasy of our favorite heroes. It has been more than eleven years since we’ve made changes like this to the game! So, when we started making balance adjustments, we wanted to focus on expanding more skill build variety and adding more viable possibilities with playing each class. The game is built around completing the Acts on each difficulty and we wanted our players to be empowered to play their heroes in the ways they preferred. A key opportunity we saw was improving the effectiveness of lesser-used skills.

As we progress in this PTR, please be aware there may be periodic maintenances, outages, hotfixes, or minor patches. All the changes implemented in this PTR are not in stone. We want to gauge reception and feedback on these changes before we make them final for Live. We encourage our PTR participants to explore and play the following new content:

  1. New Class Balance Changes: To ensure that the most significant class changes receive an ample amount of attention, we'd love feedback on changes affecting our seven unique classes.
  2. New Rune Words: We encourage you to experience the new Rune Words that can be created and inserted into correlating socketed gear. Please share your feedback on these new items.
  3. New Horadric Cube Recipes: New Horadric Cube Recipes have been implemented to complement Set items, we encourage you to craft these and share your feedback; especially in tandem with new improvements being made to Set items that are generally underused by players.
  4. And much more: Mercenary changes, Set Item Bonus Changes, New Level Area changes, Item Tooltip changes, and other changes to gameplay have been implemented for testing in this PTR. Your impressions and insights on how these changes affect your experience would be very appreciated.

Please leave your feedback in the PTR Feedback forum. If you discover any bugs, please report them in the PTR Bug Report forum. So, without further ado, let’s dive into these new changes!

PLEASE NOTE: Game content discussed in this blog is not final and subject to change.

An overview of the 7 new runewords

List of patch 2.4 new runewords
Runeword
Sockets
BasesRunes
Level
Stats
Flickering Flame
(2.4)
3 SocketsHelm55
Level 4 to 8 Resist Fire Aura When Equipped+3 to Fire Skills-10 to 15% to Enemy Fire Resistance+30% Enhanced Defense (Pul Rune)+30 Defense vs. Missile (Nef Rune)+50 to 75 to Mana+5% to Maximum Fire Resist (Vex Rune)Half Freeze DurationPoison Length Reduced by 50%
Mist
(2.4)
5 SocketsMissile Weapon67
Level 8 to 12 Concentration Aura When Equipped+3 to All Skills+20% Increased Attack Speed (Shael Rune)100% Piercing Attack+9 to Maximum Damage (All) (Ith Rune)20% Bonus to Attack Rating (Gul Rune)Adds 3-14 Cold Damage (Thul Rune)Freezes Target +3 (Cham Rune)+24 to VitalityAll Resistances +40+325 to 375% Enhanced Damage
Obsession
(2.4)
6 SocketsStaff69
24% Chance to cast level 10 Weaken when struck+4 to All Skills+65% Faster Cast Rate+60% Faster Hit RecoveryKnockback (Nef Rune)+10 to Vitality (Io Rune)+10 to Energy (Lum Rune)Increase Maximum Life 15 to 25%Regenerate Mana 15 to 30%All Resistances +60 to 7075% Extra Gold from Monsters (Lem Rune)30% Better Chance of Getting Magic Items (Ist Rune)Indestructible (Zod Rune)
Pattern
(2.4)
3 SocketsHand to Hand23
+30% Faster Block Rate10% Bonus to Attack RatingAdds 12-32 Fire DamageAdds 1-50 Lightning Damage (Ort Rune)Adds 3-14 Cold Damage (Thul Rune)Adds 154 Poison Damage Over 5 Seconds (Tal Rune)+6 to Strength+6 to DexterityAll Resistances +15+40 to 80% Enhanced Damage
Plague
(2.4)
3 SocketsSwordKnifeHand to Hand67
25% Chance to cast level 15 Poison Nova on striking20% Chance to cast level 12 Lower Resist when struckLevel 13 to 17 Cleansing Aura When Equipped+1 to 2 to All Skills+20% Increased Attack Speed (Shael Rune)-23% to Enemy Poison Resistance0.375% Deadly Strike (Based on Character Level)25% Chance of Open Wounds (Um Rune)Freezes Target +3 (Cham Rune)+220 to 320% Enhanced Damage
Unbending Will
(2.4)
6 SocketsSword41
18% Chance to cast level 18 Taunt on striking+3 to Combat Skills (Barbarian Only)+20 to 30% Increased Attack Speed+9 to Maximum Damage (All) (Ith Rune)+50 to Attack Rating (El Rune)+75% Damage to Undead (Eld Rune)+50 to Attack Rating against Undead (Eld Rune)8 to 10% Life stolen per hitPrevent Monster Heal+10 to Strength (Fal Rune)+10 to Vitality (Io Rune)Damage Reduced by 8+1 to Light Radius (El Rune)+300 to 350% Enhanced DamageRequirements -20% (Hel Rune)
Wisdom
(2.4)
3 SocketsHelm45
33% Piercing Attack15 to 25% Bonus to Attack Rating4 to 8% Mana stolen per hit+30% Enhanced Defense (Pul Rune)+10 to Energy15% Slower Stamina Drain (Eld Rune)Cannot Be Frozen+5 to Mana after each Kill15% Damage Taken Goes To Mana (Ith Rune)
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