Magic Resistant

Magic Resistant adds 40% to a unique monster's fire, cold and lightning resistance. On a monster that already resists, that is enough to make it immune.

What Magic Resistant does

  • +40% to cold, then fire, then lightning resistance, each only while it is below 100%.
  • It doesn't change magic, poison or physical resistance, despite the name.
  • It can create an immunity, but never a third one, and it doesn't raise a resistance when the monster already has two or more immunities.
  • Against an immunity it helped create, ConvictionConviction, Lower ResistLower Resist only work at a fifth of their value.
  • Uniques never roll it in Normal.

Fighting a Magic Resistant monster

Which monsters get it

Every modifier a unique monster rolls is drawn from the same pool, so each roll has the chance below of being Magic Resistant. See how special monsters get their modifiers.

Chance per modifier a unique rolls to be Magic Resistant
NormalNightmareHell
never7.7%7.7%
  • Its minions don't get the resistances.

Super Uniques that always have Magic Resistant