Extra Strong
Extra Strong makes a unique monster and its minions hit harder and more often. It is the only way a unique gets a damage bonus at all: without it, uniques deal the same damage as the monster they are made of.
What Extra Strong does
| Damage | Attack rating | |
|---|---|---|
| Unique | +135% / +112% / +99% | +90% / +75% / +66% |
| Minions | +67% / +56% / +49% | +45% / +37% / +33% |
- The attack rating bonus is the one every unique and minion gets; Extra Strong adds the damage.
- The bonus applies to physical damage. For the melee hits of Gloams, Burning Souls and Black Souls it is halved.
Fighting an Extra Strong monster
- Extra Strong melee uniques are the most likely to kill a character in one or two hits: keep block high.
- Combined with Extra Fast, the pack reaches you quickly and hits hard; fight it at a choke point.
Which monsters get it
Every modifier a unique monster rolls is drawn from the same pool, so each roll has the chance below of being Extra Strong. See how special monsters get their modifiers.
| Normal | Nightmare | Hell |
|---|---|---|
| 8.3% | 7.7% | 7.7% |
- Its minions get it too, with a smaller damage and attack rating bonus.