Extra Fast
Extra Fast doubles how fast a unique monster and its minions move, so the pack closes the distance before you can thin it out.
What Extra Fast does
- +100% movement speed for the unique and its minions.
- Only movement: their attack speed stays the same. Older guides said it also doubled attack speed, which the game's code doesn't do.
- Only monsters that walk can have it, so units that stay in place, like Coldworm the Burrower, never get it.
- An Extra Fast Abyss Knightand its minions fire missiles you can't see.
Fighting an Extra Fast monster
- Ranged characters can't kite an Extra Fast pack: stand at a corner or a doorway instead.
- Slowing effects (
Holy Freeze,
Decrepify, chill) take back much of the advantage.
Which monsters get it
Every modifier a unique monster rolls is drawn from the same pool, so each roll has the chance below of being Extra Fast. See how special monsters get their modifiers.
| Normal | Nightmare | Hell |
|---|---|---|
| 8.3% | 7.7% | 7.7% |
- Only monsters that can walk.
- Its minions move twice as fast too.