Far Oasis

Far Oasis

Far Oasis info
Far Oasis
Requirementnone
Waypointyes
Act2
Chestssuper chests in the ruins with three entrances side by side
Shrinesno
Wellsno
Monster types3 picked per game

The Far Oasis is an Act 2 desert area that connects the Dry Hills to the Lost City. It contains a side area called the Maggot Lair.

Far Oasis belongs to the terror zone Far Oasis and Maggot Lair. When it is terrorized in Hell, its monsters are 2 levels above your character, up to level 96, and give 25% more experience.

Far Oasis has super chests in the ruins with three entrances side by side. A super chest looks like a normal chest and always spawns on the same tiles. It ignores treasure classes and magic find: a 16-bit seed picks one of 65,536 fixed drop patterns, with a separate set for locked chests. Drops are all magic (95%) or all rare (5%), and some patterns contain high runes. See Lower Kurast super chests.

Monsters

Area level76
Densityaverage
Unique packs7–9
Highest runeCham runeCham
ImmunitiesImmune to LightningImmune to PoisonImmune to Physical
SocketsItem level 76, champions 78, uniques 79. The most sockets a white or superior base drops with here.
BaseMonChampUniqMax
Cryptic Axe––55
LevelingFull experience at character level 76–81. From level 82 it drops to 81%. From level 78, Claw Viper Temple Level 2 gives 1.3× the experience per kill.
Lvl 68Lvl 89
Character level 76: 100% experienceThe share of its monsters' experience you get, by your level, for one player. From level 70 the game also cuts all experience, wherever you are (95% at 70, 25% at 85, 0.6% at 98). Better areas are compared per kill with Hell areas whose monsters are at most 5 levels above you. See leveling and experience.

Connected areas

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