
Tower Cellar Level 1
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| Requirement | none |
| Waypoint | no |
| Act | 1 |
| Chests | super chests in the dead ends among the pillars |
| Shrines | no |
| Wells | no |
| Monster types | 3 picked per game |
Tower Cellar Level 1 is the first level of the Tower Cellar, an Act 1 crypt entered from the Forgotten Tower. It leads down to Tower Cellar Level 2.
Tower Cellar Level 1 belongs to the terror zone Black Marsh, Hole, Forgotten Tower and Tower Cellar. When it is terrorized in Hell, its monsters are 2 levels above your character, up to level 96, and give 25% more experience.
Tower Cellar Level 1 has super chests in the dead ends among the pillars. A super chest looks like a normal chest and always spawns on the same tiles. It ignores treasure classes and magic find: a 16-bit seed picks one of 65,536 fixed drop patterns, with a separate set for locked chests. Drops are all magic (95%) or all rare (5%), and some patterns contain high runes. See Lower Kurast super chests.
Monsters
| Base | Mon | Champ | Uniq | Max |
|---|---|---|---|---|
| Targe | 3 | 3 | 3 | 4 |
| Rondache | – | 3 | 3 | 4 |
| Base | Mon | Champ | Uniq | Max |
|---|---|---|---|---|
| Crystal Sword | 4 | 4 | 6 | 6 |
| Flail | 4 | 4 | 5 | 5 |
| Military Pick | 5 | 5 | 6 | 6 |
| Akaran Rondache | – | 4 | 4 | 4 |
| Scythe | 4 | 4 | 5 | 5 |
| Poleaxe | 4 | 4 | 5 | 5 |
| Halberd | 4 | 4 | 6 | 6 |
| War Scythe | 4 | 4 | 6 | 6 |
| Partizan | 4 | 4 | 5 | 5 |
| Battle Scythe | – | 4 | 5 | 5 |
