An Emerald provides Poison Resist +22% when inserted in shields or off-hands, +6 to Dexterity in body armor and headgear, and +82 to Minimum Poison Damage, +82 to Maximum Poison Damage in weapons.
An Emerald requires level 12 to use. When you socket an item with an Emerald, you increase the level requirement to level 12, unless it was already higher.
weapon+82 to Minimum Poison Damage+82 to Maximum Poison Damagearmor/helm+6 to DexterityshieldPoison Resist +22%
Horadric Cube recipes with Emerald
An Emerald will drop from TC Normal Gem, which is accessed earliest through Act 4 Good. Learn more about Treasure Classes here.
Act 4 Good