A Defender is the exceptional version of a Buckler.
A superior Defender can spawn with +5% to +15% Enhanced Defense and/or Increase Maximum Durability 10% to 15%.
Transmute low quality armor, an El Rune, and a Chipped Gem to create normal quality armor of the same type.
You can add sockets to a Defender by giving the item to Larzuk as a quest reward. Larzuk will always add 1 sockets (if the iLevel is high enough), the maximum. You can also add sockets with the following horadric cube recipe. This recipes will not work for low or superior quality items.
Transmute normal shield, a Tal Rune, an Amn Rune, and a Perfect Ruby to create a socketed shield of the same type.
This recipes will add between 1 and 1 sockets to the item. The game will roll a 6 sided dice, if it rolls higher than 1, the maximum amount of sockets is chosen.
Roll | Sockets | Odds |
---|---|---|
1 | 1 socket (max) | 6 in 6 (100%) |
2 | 1 socket (max) | 6 in 6 (100%) |
3 | 1 socket (max) | 6 in 6 (100%) |
4 | 1 socket (max) | 6 in 6 (100%) |
5 | 1 socket (max) | 6 in 6 (100%) |
6 | 1 socket (max) | 6 in 6 (100%) |
The maximum amount of sockets an item can roll with depends on the iLevel of the item. The iLevel is equal to the monster level (mLevel) the item dropped from, the mLevel is equal to the area level (aLevel). Champions will have an mLevel of aLevel+2, Uniques and their minions aLevel+3, and Super Uniques will have a predefined mLevel.
iLvl 0-25 | iLvl 26-40 | iLvl 41 and up |
---|---|---|
1 | 1 | 1 |
Vendor | Min Stock | Max Stock | Max Magic Level |
---|---|---|---|
Charsi | 1 Normal / 1 Magic | 1 Normal / 1 Magic | 3 |
Gheed | / | 1 Normal / 1 Magic | 1 |
Elzix | 1 Normal / | 1 Normal / 1 Magic | 1 |
Currently, no runewords can be created with a Defender
Name | Minac | Maxac | Speed | Reqstr | Block | Durability | Level | Levelreq | Mindam | Maxdam | Max Sockets |
---|---|---|---|---|---|---|---|---|---|---|---|
Defender | 41 | 49 | 0 | 38 | 10 | 68 | 34 | 22 | 8 | 12 | 1 |
Round Shield | 47 | 55 | 0 | 53 | 12 | 64 | 37 | 25 | 7 | 14 | 2 |
Scutum | 53 | 61 | 5 | 71 | 14 | 62 | 42 | 25 | 11 | 15 | 3 |
Dragon Shield | 59 | 67 | 0 | 91 | 18 | 76 | 45 | 25 | 15 | 24 | 3 |
Pavise | 68 | 78 | 10 | 133 | 24 | 72 | 50 | 25 | 10 | 17 | 3 |
Ancient Shield | 80 | 93 | 5 | 110 | 16 | 80 | 56 | 25 | 12 | 16 | 3 |
Grim Shield | 50 | 150 | 0 | 58 | 20 | 70 | 48 | 25 | 14 | 20 | 2 |
Barbed Shield | 58 | 78 | 0 | 65 | 17 | 55 | 42 | 25 | 18 | 35 | 2 |
Name | Property | Affix Level | Level Req | Item Types | Rarity | Group |
---|---|---|---|---|---|---|
of Health | Damage Reduced by 1 | 7 | 5 | armor, helm, any shield, ring, amulet | magic and rare | 1 |
of Warding | Magic Damage Reduced by 1 | 7 | 5 | armor, helm, any shield, ring, amulet | magic and rare | 2 |
of Thorns | Attacker Takes Damage of 1 to 3 | 14 | 10 | armor, helm, any shield, belt | magic and rare | 5 |