A superior Legend Spike can spawn with 2 of the following bonuses, +5% to +15% Enhanced Damage, Increase Maximum Durability 10% to 15%, or +1 to +3 to Attack Rating.
Compared to other daggers
|Bone Knife||23 - 49 (36)||38||75||1||-20|
|Mithril Point||37 - 53 (45)||55||98||1||0|
|Fanged Knife||15 - 57 (36)||42||86||3||-20|
|Legend Spike||31 - 47 (39)||65||67||2||-10|
How to upgrade a Legend Spike
Transmute low quality weapon, an Eld rune, and a chipped gem to create normal quality weapon of the same type.
How to add sockets to a Legend Spike
You can add sockets to a Legend Spike by giving the item to Larzuk as a quest reward. Larzuk will always add 2 sockets (if the iLevel is high enough), the maximum. You can also add sockets with the following horadric cube recipe. This recipes will not work for low quality items.
Transmute normal weapon, a Ral rune, an Amn rune, and a Perfect Amethyst to create a socketed weapon of the same type.
This recipes will add between 1 and 2 sockets to the item. The game will roll a 6 sided dice, if it rolls higher than 2, the maximum amount of sockets is chosen.
|1||1 socket||1 in 6 (16.67%)|
|2||2 socket (max)||5 in 6 (83.33%)|
|3||2 socket (max)||5 in 6 (83.33%)|
|4||2 socket (max)||5 in 6 (83.33%)|
|5||2 socket (max)||5 in 6 (83.33%)|
|6||2 socket (max)||5 in 6 (83.33%)|
The maximum amount of sockets an item can roll with depends on the iLevel of the item. The iLevel is equal to the monster level (mLevel) the item dropped from, the mLevel is equal to the area level (aLevel). Champions will have an mLevel of aLevel+2, Uniques and their minions aLevel+3, and Super Uniques will have a predefined mLevel.
|iLvl 0-25||iLvl 26-40||iLvl 41 and up|
Runewords you can make in a Legend Spike
|Allowed Bases||Runeword Recipe|
|Strength||2 sockets||melee weapon||25|
|Wind||2 sockets||melee weapon||61|