Fallen

Fallen

Fallen info
Fallen idle animation
TypeFallen
ClassificationDemon
Spawn group size2 - 3
Bind DemonBind Demon
1 hard point
Champion: 10 hard points
Unique or minion: 15 hard points
Below 99% life
Life capped at 12,000
Masters
Super Uniques
n/a

A Fallen is a Demon of the Fallen type. A Fallen always spawns in groups of 2 to 3. It is first encountered in Blood Moor.

Fallen Stats

Level67
Life1,028–2,261
Experience17,376
Highest runeZod runeZod
ImmunitiesImmune to Fire

Resistances

Fire100Immune to Fire
Cold40
Lightning0
Poison0
Physical15
Magic0

Fire immunity breaks with ConvictionConviction level 1 / InfinityInfinity or Lower ResistLower Resist level 1.

Defence

Defense933
Life regeneration1.22% / sec
Block chance9%
Drain effectiveness75%
Chill effectiveness−33%
  • It regains 1.22% of its life per second (28 life), a full heal in 82 seconds. Prevent Monster Heal stops it.
  • It only blocks when it spawns carrying a shield, which some of them do; those block 9% of your attacks.
  • Life and mana leech work at 75% on it, and Hell divides all leech by 3, f.e. 10% life leech heals you 2.5% of the physical damage you deal.
  • A chill slows its movement and attacks by 33%, for 1/4 of the chill's length in Hell.

Attacks

Fallen attacks in Hell
Min DamageMax DamageAttack RatingEffect% Effect will occurEffect DamageEffect Duration
Fallen Attack 1 animationAttack 134682,451Fire damage20%15–22-
Fallen Attack 2 animationAttack 238762,315----

Drop Table

Act 1 (H) H2H A

Where to find Fallen

Other Fallen

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