A Closer Look at the Helltide Overhaul

Explore the latest changes and enhancements in Season 4’s Helltide event, from Helltide Threat to the thrilling Accursed Ritual

A Closer Look at the Helltide Overhaul

The Season 4 PTR has just recently ended, and we've been able to thoroughly test some of the new features we'll be seeing in the upcoming season. One of those changes is a complete overhaul of the [@portabletext/react] Unknown block type "term", specify a component for it in the `components.types` prop event.

General Changes

First of all, a number of changes are happening on lower World Tiers. Helltides are now accessible from [@portabletext/react] Unknown block type "term", specify a component for it in the `components.types` prop. Up to [@portabletext/react] Unknown block type "term", specify a component for it in the `components.types` prop, all chests are [@portabletext/react] Unknown block type "term", specify a component for it in the `components.types` prop with a much lower [@portabletext/react] Unknown block type "term", specify a component for it in the `components.types` prop offering cost. There will also be no roaming bosses or ambient meteors and the monster density is much lower compared to [@portabletext/react] Unknown block type "term", specify a component for it in the `components.types` prop and [@portabletext/react] Unknown block type "term", specify a component for it in the `components.types` prop.

While the amount of [@portabletext/react] Unknown block type "term", specify a component for it in the `components.types` prop you get from enemies are generally reduced, the pick-up range is noticably improved and Cinders now carry over between Helltides! There will also be items that boost Helltide difficulty and drops, like [@portabletext/react] Unknown block type "misc", specify a component for it in the `components.types` prop, boosting monster levels and Cinder drops.

Helltide Threat

Three levels of Helltide Threat
Three levels of Helltide Threat

Helltide Threat is a new wanted-style system with 3 tiers of increasing danger. By slaying enemies within the [@portabletext/react] Unknown block type "term", specify a component for it in the `components.types` prop or opening [@portabletext/react] Unknown block type "term", specify a component for it in the `components.types` prop you increase your Threat meter. Whenever you die, your Threat is reset.

Helltide Threat Meter
Helltide Threat Meter

Each level of Threat increases the amount of Ambushes reaching a peak at level 3. When you reach level 3, you become Hell-Marked. When Hell-Marked, a frenzy of Ambushes accur, culminating in a Hellborne spawn.

Helltide Ambush
Helltide Ambush

The Hellborne spawn has 5 variants, one for each of the 5 playable classes. When you defeat the Hellborne Ambush, your Threat level is reset.

Accursed Ritual

While playing through the Helltide, you'll be able to collect [@portabletext/react] Unknown block type "term", specify a component for it in the `components.types` prop. These Hearts can be found by open [@portabletext/react] Unknown block type "term", specify a component for it in the `components.types` prop and you need 3 of them to start the [@portabletext/react] Unknown block type "term", specify a component for it in the `components.types` prop.

Accursed Ritual Site
Accursed Ritual Site

After sacrificing [@portabletext/react] Unknown block type "term", specify a component for it in the `components.types` prop at the Accursed Altars, the ritual starts. You will be bombarded by waves of demonic Ambushes. At the end of all the Ambushes, the [@portabletext/react] Unknown block type "term", specify a component for it in the `components.types` prop spawns.

The Blood Maiden is an immensly powerful demon that will challenge even the toughest of builds. During the fight, she will also spawn numerous Hellbornes to aide in the fight. When you manage to defeat her, you will be rewarded with an abundance of [@portabletext/react] Unknown block type "term", specify a component for it in the `components.types` prop Items and Materials.

How does it feel?

While playing through the PTR and doing Helltides, the event felt much more alive and eventful. The random Ambushes and the Threat progress gives you a feeling that a lot is going on.

Looking back to Season 2's Blood Harvest, you notice that a lot of key features that people enjoyed are brought back in some way. We have the Bloodseekers returning as Hellbornes and the Blood Lure event returning as the Accursed Ritual.

Make sure to check out our [@portabletext/react] Unknown block type "term", specify a component for it in the `components.types` prop to keep track of active Helltides and locations of [@portabletext/react] Unknown block type "term", specify a component for it in the `components.types` prop.

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