I'm trying to create a small charm that would be "Flaming Small Charm of Pestilence". I have the "adds fire damage" part, but I can't figure out what values to give it for the +25 poison over 5 seconds.
There is an option for it in the "new attribute" button but the various options there don't make any sense.
It gives you a + # to Max Poison Damage, for example.
There is a poisonlength attribute that does not appear to do anything.
There is a poisonmindam attribute that seems like it should work but if I put in e.g. 25 for min. and for max. damage and 125 for duration it results in "12 poison damage over 12 seconds."
OK, so apparently it works out when the part is used in the game.
You will need to do the calculation for seconds, e.g. 2 seconds would be 50 ticks. Then you will need to experiment with entering numbers for the damage until the figure you want is displayed in the tool tip. Entering 191 for min/max damage works out so that the tool tip in the editor will say 37 damage over 37 seconds. When you load the character in the game, it will say 37 damage over 2 seconds.